Half full or half empty?

Introduction: 

This is a board game to introduce and practise idioms and phrases related to happiness and misery. Students divide the idioms into two categories: jumping for joy and running on empty (sad) and answer questions about happiness using the new idioms.

Level: B2

Time: 60 minutes

Objectives:

  1. To introduce idioms related to happiness and misery.
  2. To divide the idioms into happy and not so much.
  3. To answer and ask questions about happiness and misery whilst playing a board game.

Materials (Click on the worksheet below to download the PDF file):

  1. Half full or half empty board game, one per group.

Procedure:

  1. Ask students to briefly discuss in pairs whether they consider themselves to be positive or negative people and give examples from their own life.
  2. Next write the following idioms and phrases on the board:
  • To be a bundle of joy
  • To be happy as a clam
  • To be in bits
  • To be on cloud nine
  • To be reduced to tears
  • To be walking on air
  • To feel like a dog with two tails
  • To have a face like a wet weekend
  • To have a whale of a time
  • To have the blues
  • To mope around
  • To take something hard
  1. In pairs ask students to divide the idioms above into two categories: jumping for joy (happy) and running on empty (sad).
  2. Check together as a class and make sure students know the meaning of each idiom.
  3. Put the students in groups of 2 or 3, and give them a copy of Half full or half empty board game and a die.
  4. Now ask the players to write down the “happy” idioms in the orange squares (orange supposedly evokes feelings of happiness, optimism and energy) and “unhappy “idioms in the blue squares (said to express sadness, but can also be calming and soothing so not all hope is lost).
  5. Players take it in turns to throw the die twice – the first throw indicates which column they should use, and the second throw indicates which row, to obtain the question.
  6. When a player lands on a square they must answer the question from that square in as much detail as possible AND using two idioms (they can choose from either the idioms in the same row or the same column). Encourage students to ask each other additional questions to obtain more information. When a player lands on a square with an idiom they must use it to form a question for their partner(s), e.g. Do you always have a whale of a time when you go out with your friends?
  7. The game continues in the circle going left.
  8. At the end, ask students what they found out about their classmates.

Fast finishers:

Give students the scrambled up idioms and ask them to unscramble them from memory:

  • A time have of a whale to
  • Like to with tails feel two a dog
  • Of a joy be bundle to
  • To clam be as happy a
  • To hard something take
  • To weekend face like a wet have a

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Keep up the good work

Introduction: 

These are activities to introduce and practise phrasal verbs related to work. Students match the phrasal verbs to their definitions and play a board game.

Level: B2

Time: 60 minutes

Objectives:

  1. To introduce phrasal verbs related to work.
  2. To match the phrasal verbs to their definitions.
  3. To answer and ask questions about work whilst playing a board game.

Materials (Click on the worksheets below to download the PDF files):

  1. Keep up the good work Worksheet, one per student.
  2. Keep up the good work board game, one per group.

Procedure

  1. Write ‘ “Work is the key to success and hard work can help you accomplish anything” Vince Lombardi on the boardAsk students to discuss the quote in pairs and give examples from their own lives.
  2. Hand the students Keep up the good work Worksheet.
  3. Individually, students write down the definitions (a-l) of the phrasal verbs in sentences 1 to 12 in the spaces provided. You could also ask students to first try and define the phrasal verbs without looking at the definitions.
  4. When the students have finished, they compare their answers with a partner.
  5. Check the answers as a class.
  6. Next put the students in groups of 2 or 3, and give them a copy of Keep up the good work board game and a die.
  7. Players take it in turns to throw the die twice – the first throw indicates which column they should use, and the second throw indicates which row, to obtain the question /phrasal verb.
  8. When a player lands on a square all three players must answer the question from that square in as much detail as possible. Encourage students to ask each other additional questions to obtain more information. When a player lands on a square with a phrasal verb they must use it to form a question for their partner(s), e.g.  Have you or  anyone you know ever been laid off?
  9. The game continues in the circle going left.
  10. At the end, ask students what they found out about their classmates.

Fast finishers:

  1. Ask students to briefly describe their professional career using at least 5 phrasal verbs they have learnt. Younger students could describe what they would like their future job to look like.

Food for thought:

http://www.youtube.com/watch?v=2R_BKlb_Y8k

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